City: Mond-nruq Xluwuf

Mond-nruq Xluwuf

Mond-nruq Xluwuf
Example Gnoll architecture.
StateTano
ProvenceVeláïkulk Principality
RegionVra-fyoz Grasslands
Founded1043
Community LeaderLord Ǵåh́i
Area22 km2 (8 mi2)
Average Yearly Temp3°C (37°F)
Average Elevation1314 m (4311 ft)
Average Yearly Precipitation205 cm/y (80 in/y)
Population5254
Population Density238 people per km2 (656 people per mi2)
Town AuraIllusion
Naming
Native nameMond-nruq Xluwuf
Pronunciation/mond/ /nruq/
Direct Translation[serial] [boat; yacht]
Translation[Not Yet Translated]

Mond-nruq Xluwuf (/mond/ /nruq/ [serial] [boat; yacht]) is a temperate City located in the Veláïkulk Principality of the Tano.

The name Mond-nruq Xluwuf is derived from the Goblin language, as Mond-nruq Xluwuf was founded by Shesí, who was culturaly Gnoll.

Climate

Mond-nruq Xluwuf has a yearly average temperature of 3°C (37°F), with its average temperature during the summer being a freezing -2°C (29°F) and its average temperature during the winter being a cold 8°C (46°F). Mond-nruq Xluwuf receives an average of 205 cm/y (80 in/y) of precipitation, most of which comes in the form of snow during the pleasantly short winter months. Mond-nruq Xluwuf covers an area of nearly 22 km2 (8 mi2), and an average elevation of 1314 m (4311 ft) above sea level.

Overview

Mond-nruq Xluwuf was founded durring the early 11th century, by Shesí. The establishment of Mond-nruq Xluwuf suffered from many setbacks, delays, and obsticles, most notably a group of Mond-nruq Xluwuf which required millitary assistance exterminate before the community could finish being built.

Mond-nruq Xluwuf was built using the conventions of Gnoll durring the early 11th century. Naturaly, all settlmentss have their own look to them, and Mond-nruq Xluwuf is no diffrent. The city's buildings feature waddle and daub construction with good timber frames and a stone foundation protected by thatched or shingled rooves. Most buildings with second floors are built in such a way as to overhang into the streets on the upper floors for more space, as building size seems to be the primary indicator of wealth within the community. Most buildings are not decorated with any integral features, but instead use ivy, flowers, and other natural elements in planters of on trellices to breathe life into the structure they grow upon.

Mond-nruq Xluwuf is buildings are arranged within a network of spacious gravel streets which form a rectangular grid, where each block verries in size given the proximity of the paralell streets forming each section. The ocasional smaller block has been used to construct a park, plaza, and other communal structures. The city has a defencive wall made from querried stone. The wall is equipped with a full set of battlments but the nature of its construction methodology leaves it somewhat vulnerable to siege equipment. That said, the city is well defended against anything short of an army. Mond-nruq Xluwuf's cost-cutting-focused defences are suffering from significent damage, so much so that examples can be pointed to no matter which section one might have within their line of site, and most of which render sections inoperable at present.

Mond-nruq Xluwuf is a bustling hive of activity. Everyone moves at nothing short of a jog, each convocation is a mile a minute, and there’s dedicated lanes for riding through town in the center of each street. The locals all appear to be not merely occupied, but in a true hurry for everything from drinking a pint of ale to their daily work.

Civic Infrastructure

Mond-nruq Xluwuf possesses a Aethary Link for its accademic, government, and financial institutions. Public Aethary access is available through one or more of these intitutions.

Mond-nruq Xluwuf has an animal control department which works to enforce local ordinances relating to the control, impoundment, and disposition of animals.

Mond-nruq Xluwuf has an Office of Civil Groundskeeping, which works to enforce local ordinances relating to the construction and upkeep up of all plant life, water features, and other natural decorations within Mond-nruq Xluwuf. They are also responsible for the maintenance of these features. Notably, the OCG is not responsible for Mond-nruq Xluwuf's parks.

Mond-nruq Xluwuf has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Mond-nruq Xluwuf.

Mond-nruq Xluwuf has a government-funded child care program, overseen by the local Department of Nursemaids, which is responsible for providing childcare to working-class citizens according to local ordinances.

Mond-nruq Xluwuf has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.

Mond-nruq Xluwuf has a Guild of Nurses, which is tasked with caring for the elderly and infirm in accordance with local ordinances, religious values, and customs.

Mond-nruq Xluwuf has a Department of Firefighters, which is responsible for organizing fire fighting efforts during a fire and enforcing local ordinances relating to fire safety.

Mond-nruq Xluwuf has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Mond-nruq Xluwuf has a Hall of Slayers, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Mond-nruq Xluwuf has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Mond-nruq Xluwuf's public wards, blessings, and other arcane systems.

Mond-nruq Xluwuf possesses an older civil lighting system consisting of street lamps. These lights provide nighttime illumination to most city streets.

Mond-nruq Xluwuf has a library, which keeps a large collection of books, scrolls, and archives all manner of physical items. While not open to the public, the librarians and scholars employed by the library will assist anyone with their research needs, and wealthy individuals can purchase membership to access the library's materials themselves. In spite of being generally closed to the public, the library has a room with several Aether Linked devices available to the public during business hours.

Mond-nruq Xluwuf has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands. They are not to be confused with the Office of Civil Groundskeeping as they do not hold authority over nor responsibility for Mond-nruq Xluwuf's natural decorations nor waterways.

Mond-nruq Xluwuf has a Guild of Roadworkers, who are responsible for maintaining the roadways and public paths within town. They also have the duty of enforcing all civil laws relating to the roadways.

Mond-nruq Xluwuf has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.

Mond-nruq Xluwuf has a public septic system, which allows its citizens to have indoor bathrooms. The septic system is overseen by the League of Sewerkeepers, who posses the legal authority to enforce all laws relating to the septic system, and are also tasked with its maintenance and upkeep.

Cultural Notes

Mond-nruq Xluwuf's chapel was built using a different architectural style from the rest of the town. The style used is known for its buildings being predominantly formed through the combination of basic geometric shapes. However, it shown in the detailing given to the structures such as its characteristic tall columns, intricate detail, symmetry, harmony, and balance in their designs to an astonishing degree of precision. Decorative elements for the buildings tended to be built into the structure itself, making great use of fluting, frescoes, inlays, and embossing.

In Mond-nruq Xluwuf rain occurs in reverse with water pooling up from the earth then falling into the skies to from clouds, this unsettles every visitor that sees it.

The Ramidreju near Mond-nruq Xluwuf are known to be quite timid.

Mond-nruq Xluwuf's citizens partake in a curious ritual relating to their local kami. It takes place in spring and involves bloodletting to channel Wild Magic energies of tier 1 via throat singing.

Economy

The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.

Agriculture

  • Dairy Farmers: 10
  • Farmers: 14
  • Farm Laborer: 32
  • Hunters: 19
  • Milk Maids: 12
  • Ranchers: 7
  • Ranch Hands: 13
  • Shepherds: 14
    • Farmland: 21016 m2
    • Cattle and Similar Creatures: 1313
    • Poultry: 15762
    • Swine: 1050
    • Sheep: 52
    • Goats: 10
    • Horses, Mounts, and Beasts of Burden: 525

Craftsmen

  • Arms and Toolmakers: 10
  • Blacksmiths: 12
  • Bookbinders: 6
  • Buckle-makers: 7
  • Cabinetmakers: 11
  • Candlemakers: 16
  • Carpenters: 16
  • Clothmakers: 13
  • Coach and Harness Makers: 5
  • Coopers: 13
  • Copper, Brass, Tin, Zinc, and Lead Workers: 7
  • Copyists: 5
  • Cutlers: 4
  • Fabricworkers: 11
  • Farrier: 30
  • Furriers: 3
  • Glassworkers: 16
  • Gunsmiths: 10
  • Harness-Makers: 5
  • Hatters: 10
  • Hosiery Workers: 3
  • Jewelers: 5
  • Leatherwrights: 12
  • Locksmiths: 5
  • Matchstick makers: 7
  • Musical Instrument Makers: 7
  • Painters, Structures and Fixtures: 6
  • Paper Workers: 7
  • Plasterers: 7
  • Pursemakers: 8
  • Roofers: 5
  • Ropemakers: 5
  • Rugmakers: 4
  • Saddlers: 10
  • Scabbardmakers: 11
  • Scalemakers: 5
  • Scientific, Surgical, and Optical Instrument Makers: 3
  • Sculptors, Structures and Fixtures: 5
  • Shoemakers: 5
  • Soap and Tallow Workers: 19
  • Tailors: 26
  • Tanners: 6
  • Upholsterers: 7
  • Watchmakers: 7
  • Weavers: 15
  • Whitesmiths: 4

Merchants

  • Adventuring Goods Retellers: 3
  • Arcana Sellers: 3
  • Beer-Sellers: 7
  • Booksellers: 7
  • Butchers: 13
  • Chandlers: 14
  • Chicken Butchers: 14
  • Entrepreneurs: 5
  • Fine Clothiers: 13
  • Fishmongers: 13
  • Florists: 3
  • Potion Sellers: 8
  • Resellers: 21
  • Spice Merchants: 7
  • Wine-sellers: 10
  • Wheelwright: 7
  • Woodsellers: 5

Service workers

  • Bakers: 23
  • Barbers: 20
  • Coachmen: 7
  • Cooks: 23
  • Doctors: 12
  • Gamekeepers: 8
  • Grooms: 4
  • Hairdressers: 17
  • Healers: 13
  • Housekeepers: 16
  • Housemaids: 26
  • House Stewards: 15
  • Inns: 4
  • Laundry maids: 10
  • Maidservants: 16
  • Nursery Maids: 9
  • Pastrycooks: 19
  • Restaurateur: 20
  • Tavern Keepers: 22

Specialized Laborer

  • Ashworkers: 7
  • Bleachers: 4
  • Chemical Workers: 3
  • Coal Heavers: 11
  • In-Town Couriers: 11
  • Long Haul Couriers: 12
  • Dockyard Workers: 11
  • Gas Workers: 2
  • Hay Merchants: 4
  • Leech Collectors: 12
  • Millers: 12
  • Miners: 11
  • Oilmen and Polishers: 8
  • Postmen: 12
  • Pure Finder: 6
  • Skinners: 14
  • Sugar Refiners: 3
  • Tosher: 7
  • Warehousemen: 16
  • Watercarriers: 10
  • Watermen, Bargemen, etc.: 16

Skilled Laborers

  • Accountants: 7
  • Alchemist: 8
  • Clerk: 10
  • Dentists: 5
  • Educators: 15
  • Engineers: 7
  • Gardeners: 5
  • Mages: 4
  • Plumbers: 5
  • Pharmacist: 6
  • Professors: 2
  • Scientists: 3
  • Wizards: 2

Civil Servants

  • Adventurers: 5
  • Bankers: 7
  • Civil Clerks: 11
  • Civic Iudex: 6
  • Consultants: 3
  • Exorcist: 11
  • Fixers: 5
  • Kami Clerk: 9
  • Landlords: 10
  • Lawyers: 6
  • Legend Keepers: 9
  • Militia Officers: 65
  • Monks, Monastic: 19
  • Monks, Civic: 15
  • Historian, Oral: 11
  • Historian, Textual: 6
  • Policemen, Sheriffs, etc.: 11
  • Priests: 21
  • Rangers: 7
  • Rat Catchers: 8
  • Scholars: 7
  • Spiritualist: 9
  • Slayers: 2
  • Storytellers: 19
  • Military Officers: 21

Cottage Industries

  • Brewers: 18
  • Comfort Services: 20
  • Enchanters: 6
  • Herbalists: 6
  • Jaminators: 18
  • Needleworkers: 17
  • Potters: 8
  • Preserve Makers: 15
  • Quilters: 7
  • Seamsters: 25
  • Spinners: 14
  • Tinker: 5
  • Weaver: 13

Artists

  • Actors: 5
  • Architects: 2
  • Bards: 7
  • Costumers: 3
  • Dancers: 6
  • Drafters: 3
  • Engravers: 4
  • Fine Furniture Carpenters: 2
  • Glaziers: 5
  • Inlayers: 5
  • Musicians: 15
  • Painters, Art: 2
  • Playwrights: 5
  • Sculptors, Art: 4
  • Wood Carvers: 17
  • Writers: 20

Produce Industries

  • Butter Churners: 17
  • Canners: 16
  • Cheesmakers: 20
  • Ice Merchants: 2
  • Millers: 10
  • Picklers: 8
  • Smokers: 6
  • Stockmakers: 6
  • Tobacconists: 8
  • Tallowmakers: 13

1919 of Mond-nruq Xluwuf's population work within a Foundational Occupation.

3125 of Mond-nruq Xluwuf's population do not work in a formal occupation, but do contribute to the local economy. 210 (4%) are noncontributers.

Points of Interest

Mond-nruq Xluwuf has access to some sort of functioning ancient infrastructure, whether it's an array of wall-mounted arcane energy projectors, running water, moving roadways, community-wide climate control, or some other inherited luxury. This infrastructure may be the result of a still-functional Working, or it could be the product of some venerable occult engine that's still operational, or it may be the fruit of the labors of some specially-designed organism or Blighted populace.

Mond-nruq Xluwuf is known for its odd use of round-a-bouts, small ring roads used in place of intersections.

POI

History

The the a tome of Augury, an a tome imbued with notable amounts of Augury energies was created in Mond-nruq Xluwuf by in time immemorial, reportedly some time during the early 2nd century.

History